Good Reads

Startup: How to Deal With The First Five Years (And Feeling Like A Failure)

By February 25, 2019No Comments

In the period of internet based life, it’s anything but difficult to enter the dangerous cycle of contrasting yourself with others. Here’s the manner by which to break free.

Beginning in your design profession is intense. You have boatloads of desire and inspiration, however you need understanding, the sort of information that feels like you can see into the future since you’ve been there previously. So we’ve presented another section that will enable you to get the advantage of knowing the past before you’ve really experienced the experience. This month, we respond to an inquiry regarding how to stop the negative cycle of contrasting yourself with others.


It’s long been said that failure is an important part of growth — a learning experience that is necessary for continuing to move forward with your practice. This is true. Failure can be valuable, but failure is not the goal, it is not something to strive for, it is not the point — it is merely a byproduct of trying new things, taking risks, and learning.

And that brings us to an important point: failure is useful, but feeling like a failure is not. In today’s world, feeling like a failure is incredibly easy; one of the worst parts of the internet in general and social media in particular is the accessibility of people you look up to. The people you admire online may be more established than you, and the ease of being on social media makes comparing your accomplishments to theirs almost effortless.


Enjoy the connections the internet offers you, but don’t let them get in the way of your own development. You are you. You are not someone else, and one of the most destructive things you can do as a creative professional is to constantly compare your work to theirs, your accomplishments to theirs, and your recognition to theirs. Having heroes is fine, and paying attention to people you admire is healthy and can be a nice motivation or inspiration. Feeling miserable about yourself because you have not done the same things in the same way with the same popularity as your heroes is a toxic habit that you must try to stop. They all started somewhere, they have all had good projects and bad projects, they have all felt like failures and felt like successes — just like you.

And then, there is “impostor syndrome,” which is something else that has been exacerbated by the connectedness of the internet. I don’t think of impostor syndrome as a syndrome, I think of it as simply part of the human condition. Everybody — even the superstar — feels like an impostor at one time or another (and most people — including the superstar — feel like impostors often). This is not a bad thing, and leaning into the idea of approaching creative practice as an impostor can be beneficial — you are coming at something with fresh eyes, and may see things the seasoned “experts” might not.


Indeed, design is an abstract profession that mostly exists in the gray area of opinion and interpretation, rather than hard truths and simple facts.  Not knowing exactly what you are doing is a gift because there are no absolute “right” answers, and this is what makes design incredibly interesting. There is a reason why it’s called a “creative practice,” instead of a “creative know-exactly-how-to-do-it-perfectly.”


Please note that the ideas represented in this article are the idea’s of Mitch Goldstein.